Cyberpunk 2077 Hotfix brings stability improvements and bug fixes

Cyberpunk 2077 is taking a small step towards a better future.

Cyberpunk 2077 has received a new patch that focuses on fixing an issue and hopefully bringing it one step closer to stability.

It’s hard to escape news of Cyberpunk 2077 right now. What should have been the biggest game launch of the year has turned to ashes as the game’s flaws, especially on last-generation consoles, have dominated the discourse.

It got so bad that Sony and Microsoft are now offering refunds for the game. In addition, the game is no longer available on PlayStation Store.

However, yesterday Cyberpunk 2007 made a small step towards a better game with Hotfix 1.05. The developer posted the patch notes on their website and they are surprisingly extensive.

The climax of the patch, which is available in all versions of the game, is a vague but welcome note. It says: “Several stability improvements, including crash fixes.” There are no further details on this, but the game in a better place today than it was yesterday is good news.

There were also two gameplay improvements, including a small one for the multi-malicious AI. The note reads, “Improved response times for NPCs taking cover.” The other solution is to correct the number of shots required to kill civilians from a distance so that hopefully you stop accidentally killing passers-by with stray bullets.

There are many other specific bug fixes, many of which are related to specific missions or game sequences. One of the more bizarre says, “Fixed an issue where, after deliberation, it was possible to go headless in 3rd person view.”

This is of course just a small patch for a larger wound. However, quick changes like this will help reassure players that the title will be in better shape going forward. With the bigger patches promised in January and February, hopefully buyers who haven’t opted for a refund will have a great experience in the future.

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